Importing Images

Import the images you created of the mobile device into the Skins Editor. Imported images will be available to display in the Standard Viewer when you connect to a mobile device. You can import the following types of images:

Normal. This image is the normal display of the mobile device when it is in a stand-by state. This image displays upon a Remote Control connection to the mobile device.

Down. This image displays the mobile device when a key is in the down state. This image can be the same as the normal image.

Map. This image is the keymap for the mobile device. The image should display all the buttons that you want to configure for the mobile device as a unique color button. You use this image to map an action for each key. For an example of a map image, see Accessing the Skins Editor.

As you import each image, Normal, Down, and Map tabs appear in the preview area. You can click each tab to display the specific image. When you are finished importing, an Overlay tab appears. Use this tab to compare the Map image to the Normal (actual) image of the mobile device. You can verify that the buttons on the map image match up with the buttons on the mobile device image.

To import images:

1  From the device list in the Skins Editor, select the device for which you want to import images.

2  Click the [...] button to the right of the Normal Image text box.

3  Locate the image file you want to import and click Open.

The image displays in the Normal tab.

4  Click the [...] button next to the Down text box.

5  Locate the image file you want to import and click Open.

The image displays in the Down tab.

6  Click the [...] button next to the Map text box.

7  Locate the image file you want to import and click Open.

The image displays in the Map tab.

8  Click Apply Changes to save your changes.

 


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